Terms

Name
Definition
# A B C D E F G H I L M N O P Q R S T U V W Z
#
4-way valve
The line that leads the gas into the ram to cock the cocker, activated by one of several methods, most likely by trigger action
12 gram
Non-refillable CO2 powerlet, good on average for about 25-30 shots
A
Action
The moving internal components of a paintball gun to fire and load the paintballs
Agitated Hopper
Hopper with a bulit in device to make sure ball jamming doesn't occur in the neck while reloading
Anodizing
The most common way to open the pores in an aluminum gun to add color. A.K.A. Electro-Chemical Bath.
Anti-Siphon Tank
A system in which a tube or filter of some kind is installed in a Co2 tank to prevent the introduction of liquid Co2 into the gun.
APV
Armored Paintball Vehical. Vehical designed for the specific use of paintball. To simulate the use of tanks or other military vehicals
ASA
Air System Adapter. A thread reciver for a Co2 tank or a Compressed Air tank
B
Back Bottle
A type of gun configuration where the source tank is attached to the rear of the gun body and acts as a stock for shouldering the gun
Backspin
Special means of shooting a ball, giving it reverse rotation, known to give it lift
Ball
Paintball
Barrel
Portion of the gun through which the paintball is fired, designed to fire the ball on a straight trajectory
Barrel Plug
a saftey device inserted in the muzzle, designed to prevent accidental firring that could result in injury
Blow-Back 1
A type of gun operating system where the valve releases gas into multiple directions, one to fire the ball, and the other to blow the linked bolt back into a cocked position.
Blow-Back 2
Too much gas traveling up the feed tube of the gun which can stop the smooth feeding of paintballs into the gun during rapid firing
Blow-Forward
A type of gun operating system where the valve releases gas to blow the bolt forward. The bolt pushes into the barrel and then the gas is released into the barrel to produce a firing action
Bolt
A internal component of the gun which serves to channel a burst of gas released from the valve to impact the ball and propel it. Producing the firing action so vital to the game
Bore
The inside of the barrel
B.P.S.
Balls per second
Break
refers to the chopping of paintballs in the gun
Breech
the area in which the paintball is first released into the gun from the hopper
Bunker
Man made item that is used for you to hide behind, normally just a small wooden wall.
Bunker
To stop the enemy right in their tracks behind the bunker and make it so they can't move.
Burst Mode
Mode in which you can fire a number of shots by pulling the trigger only once.
C
CA
(Constant Air) Any kind of larger air supply
Cannon
A large device that allows you to fire multiple paintballs at the same time in order to simulate a rocket/grenade launcher or artillery fire.
Chronograph
A device in which you check the velocity of the paintballs your paintball gun is firring at that time.
Chrono
Using the Chronograph
Chop
To break the paintball inside of the gun getting all the parts of the paintball clogged in the gun.
Closed-Bolt
A Cocking System in which the bolt is in a closed position, and the ball is in the bore.
Co2
Carbon Dioxide, used to power the paintball gun. Comes Cheap!
Cock
compressing of the main spring, that gets the gun ready to fire another round of paintballs
Cosmetic Enhancements
Used to purely make the gun look better, has no effect on the gun. (other then looks)
Cup Seal
Holds gas in the valve chamber until it is needed for release.
Cycle
The complete start-finish of the parts in order to fire 1 shot.
D
Dead Man's Walk
The deception in which other players believe you are out, when in fact you are just walking to get closer. (considered cheating)
Detent
A device that is located between the hopper and the breech, that stops more then one ball from entering the breech
Direct Feed
A feed tube that feeds the paintballs directly into the gun, most are set at a 45 degree angel, that uses gravity to pull the ball into the gun
Double Action
operating system in which pulling the trigger leads to pulling back the cock, and firring the ball.
Double Trigger
Trigger vertically lengthend so you can use two fingers instead of just one, helps with the rate of fire. (increases B.P.S.)
Drop Forward
A device that allows you to relocate your power source (gas tank) forward so that the gun will remain more compact then having the tank sticking out
Dry Firing
Firring the gun without any paintballs in it
E
Elbow
Tube made at a 45 degree angle that connects the hopper and the feed tube
Electro
Gun that uses electronics to control the guns actions
Electro-Pneumatic
See above (Electro)
EPO
Event Paint Only; Event in which you can only use the paint sold by the organizers of the event
Expansion Chamber
Device that allows room for the Co2 to go from liquid to gas
F
Face Mask
Mask specially designed to protect the face from paintballs attached to the googles
Feed Tube
Tube attached to the gun that paintballs feed through
FPS
Feet Per Second; Measure of the velocity a paintball exits the barrel of a car
FPO
Field Paint Only; Policy in which fields make players use ONLY the paint bought from them to play with on the field
Freeze Up
When guns actions don't work properly because the o-rings and the seal freezes up; associated with the use of liquid Co2
Full Auto
A mode of fire in which the paintball gun fires continously until the trigger is released
G
Gas-Thru
Accessory that attachs itelf to the paintball gun, and allows the gas to run through it
Gravity Feed
A feed tube that feeds the paintballs directly into the gun, most are set at a 45 degree angel, that uses gravity to pull the ball into the gun
Ghillie Suit
A three dimesional camouflage suit that is designed to mimic the surounding terrain
Goggles
Saftey device designed to protect the eyes from paintballs
Goggle
To shoot someone in the goggles
Going Liquid
Used to describe when a paintball gun inadvertanly draws liquid Co2 into its valve chamber, increasing the operating pressure and velocity
H
Hammer
Weighted internal component of some paintball guns, designed to strike open a valve, causing a release of gas
Hammer
To shoot with ferociousness
Hang
To hang the flag
Hit
Elimination; hit by a paintball
Hopper
Container that holds your paintballs
HPA
High Pressure Air; used as a power source in paintball guns
I
ID
Inside Diameter; refered to when talking about a barrel
In-Line
Refers to devices used in sequence in the line between the gas source and gun, as opposed to on the gun itself.
L
Link Pin
Small pin which connects the bolt and hammer on some guns.
Liquid Co2
The original form of Carbon Dioxide (before it expands into gas)
Loader
Accessory in which to carry paintballs in to reload the hopper when empty
Low Pressure Operation
Operating guns at lower than what is considered the standard tank output pressure
Low Pressure Regulator
A regulator which typically reduces the high gas pressure from the source tank down to a very low pressure
LP Chamber
Low Pressure Chamber; aftermarket part designed to increase the volume of the valve chamber.
M
Mag
Air Gun Designs .68 Automag
Main Spring
The spring that drives the hammer toward the valve pin upon release of the gear.
Marker
Paintball Gun
Max
Winning a game with all possible points
Multi-shot Mode
Operating mode that lets you fire a number of shots for each pull of a trigger, normally 3 shots per pull
Muzzle
The front end of the barrel; the tip of the barrel
N
Nelson Based
The operating system is based on the Nelson Paint Company's Nelspot 007
Newbie
An inexperienced player
O
One for One
When a player tries to get other out before being called out by the ref for being hit, after he has already been hit. (cheating)
Open-Bolt
Cocking system that fires the bolt from the open position to push the ball into the bore, and then goes back to the open position
O-Ring
Used to seal pressurized areas such as Valve Chambers
Outlaw
Paintball games played without permission of the land owner
Overshooting
Shooting an opponent a number of times, instead of just the needed once
P
Paint Check
Asking someone to check you or another player to look for paint markers where you might have been hit
Pneumatic Operation
Operation with the assistance of a gas- powered piston called a ram
Pneumatics Regulator
A regulator which typically reduces the high gas pressure from the source tank down to a very low pressure
Porting
Holes drilled into the barrel to allow excess gas to escape, allows gives balls a "spin"
Powerfeed
Feed tube designed to combat the problem of blow-back by attaching at a right angle to the breech access hole on the body of paintball guns.
Pull
Obtaining the objective flag
Pump
Paintball gun thay cocks manually by a single pump action
Pump
Device used to pump the pump gun
Pump
Pumping the pump gun
Q
Quick Disconnect
Device connected to gas lines that allows quick changing of gas cartriges without the use of tools
Quick Charger
Device used to quickly change 12 gram Co2 cartriges
Qaurter Rule
Rules used in some arenas that states a player is out if the size of paint on the player is about the size of an quarter.
R
Ram
Multi-directional piston that either cocks or drives the hammer, depending on what type of gun you have
Reactive Trigger
Designed to but the gun back into the ready postition after a shot. This allows for a faster rate of fire
Rear Cocking
A paintball gun where the manual cocking lever is located on the rear of the gun
Recharge
Refers to the refilling of the valve chamber following a fired shot which releases the gas
Recharge Rate
Rate of which the valve chamber refills
Regulator
A device that lowers the amount of pressure comming from the source tank (controlled)
Remote
Using a hose to connect a power source to the gun. The power source being located on the person instead of the gun
Renegade
Playing a game of paintball on private land instead of a designated field.
Revvy
Revolution series of agitated hoppers
ROF
Rate of Fire; normally measured in BPS
S
Sear
Device which holds the hammer and compressed main spring in place until the trigger is pulled.
Sheridan Based
A gun based on the Sheridan operating system

Shoot Down

Condition in which the velocity of paintballs steadily drops over a successive string of rapid shots
Shooting Hot
Shooting above the maximum legal velocity set by the rules of the field/event.
Side Cocking
Refers to a paintball gun where the manual cocking lever is located on the side of the gun.
Siphon Tank
A system in which a tube is installed in a tank designed to draw liquid Co2 into the gun
Slimed
A barrel filled with paint from a broken paintball
Speedball
Playing on a small course made with small man-made bunkers
Squeegee
A device used to clean out the barrel
Squeegee
Using the squeegee
Stock Class
Playing a game with 12 gram powered, pump action, and low ammo capacity in a magazine parallel to the bore.
Striker
Weighted internal component of some paintball guns, designed to strike open a valve, causing a release of gas
T
Tank
A storage cell that holds compressed gases
Tank
An armored vehical
Timing
Refers to the adjustment of component actions to establish a sequence of events which will allow the gun to operate properly
Thermal
A lense configuration for goggles, prevents fogging
Top Cocking
Refers to a paintball gun where the manual cocking lever is located on the top of the gun.
Two Tube
A body style for paintball guns where the components are housed in two horizontal, parallel tubes
U
Unregulated
Any paintball gun system operating without the use of a regulated gas source
V
Valve
Internal component of the gun which gas is released to fire the ball
Valve Chamber
Where gas is stored behind the valve
Valve Pin
A small metal pin which when struck by the hammer, moves the attached cup seal to open the valve and release gas
Valve Spring
Spring which is attached to the rear of the cup seal, and determines the speed at which the valve closes
Valve Timing
Refers to the amount of time the valve remains open
Valve Tube

On in-line pump guns: the gas is directed through the tube to impact the ball

On in-line blow-backs: directs the released gas through the bolt to impact the ball.

Vertical Feed
Type of feed tube which places the hopper directly above the breech/bore of the gun
Volume Chamber
An aftermarket part designed to increase the overall volume of the valve chamber.
W
Wiping
Removing paint from yourself after you have been shot (cheating)
Z
Zinger
Name given to a paintball which takes a completely unexpected path when exiting the barrel

 

 

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